
I managed to find a copy of Metroid Prime 3 on release day, which required me to drive about 20 minutes. In any event I managed to pick up a copy and finally popped it in at about 8:30pm.
The first thing you'll notice about MP3 is that it doesnt display the normal disc icon/game logo in the game channel. Instead it just shows a blank disc icon. This is because MP3 has a small system update on the disc that must be installed before you can play the game. (It does state this in the game manual if you happen to look at that, and you just might have to for this game...just to be certain of the controls.)
The game loads pretty quickly and doesn't show the opening cutscene as the main menu loads which is a blessing in todays gaming world. You select a Mii to attach your save file to which is a little annoying to me, since if you delete that Mii apparently your Metroid save file will be deleted as well...if someone has found differently please let me know.
As with many (if not all) of the past metroid games, you begin interacting almost immediately. Unlike...say...Squenix games which require you to press start and then set the controller down for about 30 minutes. The first 10-15 minutes of gameplay is kind of a tutorial to get you used to the wii style controls, but it's not an obvious tutorial, it comes across as more of an introduction to the game and does it very well.
So how are the controls? Fantastic. Terrific. Amazing. Stellar. And any other word you might think of to describe something good. The Wii controls for MP3 are everything a first person game's controls should be on the Wii. You want the scan visor? Hold the minus button down and flick the remote up. Shooting is A (which I prefer) and Jumping is B but these two can be reversed. Grappling is just about the most immersive thing the Wii has done to date. Need to grapple something? Z-Target, Flick the chuk towards the screen and then jerk it back to rip shields and debris out of your way.
The panning controls (looking around with the remote) work just as well as we all imagined the Wii controls would work. Advanced is what nearly everyone is going to want to play with as that gives the best feel for moving about. The only thing I wish they'd included is a speed slider, allowing me to move just a wii-bit faster. All in all though, it works great, this is as close as a console can come to a mouse and keyboard without actually using mouse and keyboard.
Thus far I've played a little bit beyond the first boss and the game plays more fluidly than any previous metroid or most other games I've played for that matter. The only complaint I had was with the first boss as nothing really introduces or prepares you for what you must do to beat it. I figured it out on my second attempt but it wasn't necessarily all that intuitive (granted I didnt play much of MP2 which I have a feeling used the mechanic). All I'll say is, pay attention to the lore and subtitling you get when you start the battle and the purple orbs are as important as you think they are.

